Games > PC
New features / content / improvements:
Overhaul of enemy population.
Between 50-100 new enemies added.
More ‘Hybrid’ enemies added for variation.
‘Critters’ & ‘Nomads’ population types added (different spawning rules and behaviours).
Enemies now spawn depending on biomes, (Grassland = GSO, Desert =
Venture, Mountain = Geo Corp and Salt Flats = Exp and GSO)
Invaders no longer spawn in Grassland biome.
Discovered recipes now display in fabricator, refinery and scrapper overlays.
Game Design Tweaks:
Tweaks to the tutorial messaging.
General tweaks made to the HUD.
Bug Fixes:
Fixed some issues with Twitter Authorisation (Log in for Twitter will be required again).
Leaving the game to watch Twitch now pauses and unpauses correctly.
Dispensers now indestructible (fixing infinite item spawn bug).
Made things a little easier for AI farmers to get around.
General optimisation